Aim of the challenge
Robots will start outside the arena and collect and propel a light wooden ball, 74.3mm in diameter and weighing 114g, attempting to hit a set of 9 wooden “pins”, set approximately 2 inches apart. Each pin is 20.5cm (8″) tall and weighs 150g.
Each robot will attempt to knock down three sets of pins with up to two rolls per set. If the first ball roll knocks down all 9 pins then that finishes that set of pins.
We recommend that robots have some kind of bumper on the front so that impact with the ball causes no damage to the chassis or other parts of the robot.
Please note: heavy black lines are 64mm in height (2.5″).
There will be a foul line almost halfway down the course beyond which no part of the robot is allowed to travel. This prevents the robot being used to push the ball all the way and prevents the robot itself being used to knock down the pins.
The mechanism can extend reasonably beyond the limits of the robot (perhaps exceeding the size category) but must not extend beyond the foul line.
You may pick the ball up using your robot to put it into the ‘correct’ position for bowling or simply push it.
The ball must roll towards the pins rather than being airborne (as fun as that might have been).
You will be allowed to handle your robot after each roll to reset it to the starting position. Resetting can also be achieved via remote control if you wish.
A practice set of pins, and corresponding practice two rolls, are permitted.
Ranking and points
5 points will be awarded for each skittle knocked down.
- 10 points will be awarded for knocking all 9 pins down with one roll of the ball (i.e. a Strike).
- 5 points will be awarded for knocking all 9 pins down with two rolls of the ball (i.e. a Spare).
- Any robot who crosses the “stop line” will forfeit the points for the current roll. However, if the second roll is due, the robot may still use this second roll after resetting the robot, pins and ball.